Personality is important because it decides how AI behaves in diplomacy. Legendary characters often have unique personalities. Personality is defined by the traits the character has. Personality Main article: Personality (Total War: Three Kingdoms) Although it is worth noting that disharmonious characters will try to compete with each other on the job, resulting in a slight performance buff. On the other hand, disharmonious characters will dislike each other and leave the faction if they feel dissatisfied for a long time. When player's characters are harmonious in court or army, they will become more satisfied with their job and eventually become friends. When characters like each other for sharing similar opinions, their relationship is considered harmonious, and a green tick will be displayed. The player can check this on the court screen or on their unit cards. For example, A character with the formidable trait will gain bonuses to their instinct and melee damage and will gain the opinions Commends Physical Strength, Commends Physical Ability, and Supports War. This pop-up window in Kong Rong's relation tab shows the harmonious relationship decided by traits between him and Wang XiuĬharacters can have opinions on their colleague based on traits. Harmony and Disharmony Main article: Guanxi The ambitious trait boosts the character’s authority and grants a global increase to faction income if the character is assigned a ministerial role in the player's court, but also reduces the character’s satisfaction and makes them more likely to demand independence from player faction if they are assigned as the administrator of a commandery. For example, a character who has served as a secondary general in an army for a long time might gain the ambitious trait (although this trait cannot be earned if a character has the humble, loyal, dutiful or fraternal traits). So not only will he be a better fighter than his base attributes and stats imply, he will also have an affinity for warlike leaders and those who display physical prowess in battle, which will in turn influence the relationships he forms and with whom.Ī character’s activities may earn them new traits over time. A character with the formidable trait, for example, will gain bonuses to their instinct and melee damage and will gain the opinions ‘ Commends Physical Strength’, ‘ Commends Physical Ability’, and ‘ Supports War’. Traits can transform a character’s abilities in campaign and battle, and are key to the formation and development of relationships with other characters. A player can check other faction leaders' personalities in the Diplomacy panel. However, the personalities of player faction's characters are unviewable. ![]() ![]() ![]() These traits also define their personality. The player can view a character’s traits and scrutinise their effects by mousing over them in the character panel. ![]() Radiant-generated characters, however, will come with three randomly generated traits.Ĭharacters start with three traits, which enhance – and in some cases hamper – their abilities in many areas. Pre-existing characters will have set traits that will remain the same throughout different playthroughs. Every character in the game starts with three traits.
0 Comments
Leave a Reply. |